Recently in the past few months called Diagosquid, I have been working on a game as a major project. The game will contain 4 different stages with over 25 levels in total. The game uses a unique mechanic where you shoot like a sorta run n gun but with buttons for shooting and. Each type direction of direction has a different property (speed, fire rate, damage) and you can shoot in 16 directions instead of the usual eight with even more control while your shooting (don't need to jump to shoot straight down or stop to shoot up). Right now I'm around 3/4 done with the level and enemy designs, then I will finish with optimization, decoration and the implementation of health, lives then scoring.
The game is currently coded poorly on a downloaded version of gamemaker 8. This is so I'll be able to complete the game with something I'm familiar and When I get a new pc I will remake it for gms2. The reason for this is gms2 did not work properly on my computer with the trial version. Lots of errors occurred and the debugging literally did not work at all.
I will upload the ost on the website. Maybe I could possibly find a way to put it on this site in the future.
I've also been doing some recording for my album